Right and Wrong

Trying to build a society where everyone can be happy is far from easy. Esperia, though striving to be peaceful, still had a lot of work ahead. But one thing remained clear to the Seven Shapes: if a consensus could be found about what is right and wrong, things would go more smoothly.

One Daily Tale was created as a guide to help every Esper develop the StarDust that had been hidden within them until now.

The principles were simple and formed the basis of what could be considered right and wrong.

But simple does not mean easy, nor natural—especially for some of the Espers who enjoyed their advantages, having been granted greater magical powers that helped them rise above others.

“Peace and harmony cannot be achieved without effort from everyone,” thought Vati, the Shape of Wisdom.

“And the more power and strength you are blessed with, the more responsibility you have to become a model for others, and for the young ones.”


Our latest tales

  • Is There Really a Need?

    Is There Really a Need?

    The period of abundance brought about by the massive and limitless use of magic had come to an end. Not by choice, as might have happened if the Espers had managed to agree on difficult questions, such as the consequences of their actions on Aether, the planet’s source of life, or the inequalities caused by…

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  • Interdependence in a Limited World

    Interdependence in a Limited World

    The Seven Shapes had clearly understood that, in order to rebuild Esperia, everyone’s efforts would be necessary, whatever their element. The period preceding the War of Chaos had developed, throughout all the elemental lands, the understandable but fruitless feeling that the fault always lay with others and that making efforts oneself only meant putting oneself…

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  • Taking Mental Health Seriously

    Taking Mental Health Seriously

    If there is one thing that is difficult for the Espers to do, it is to properly take into consideration everything that is not visible to their eyes: the future rather than the present moment, the system as a whole rather than their personal situation, the general Shadow of their entire civilization… And mental health…

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  • Recognizing Your Own Faults

    Recognizing Your Own Faults

    For the Espers, managing to recover the artifact of lightning, the spark of thunder, was perhaps the most difficult ordeal for most of them. To do so, they had to cross a region known as the thunderstruck plains, where Aether had accumulated and given birth to a place where lightning struck randomly and without interruption.…

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  • Listening to Others and Listening to Yourself

    Listening to Others and Listening to Yourself

    The Espers were, all things considered, rather curious beings. Their history, spanning several tens of thousands of years, had led them, not without difficulties, to control their planet, to the point of being capable of impacting its global ecosystem. The discovery and use of magic had accelerated the evolution of their civilization, but they also…

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  • A World That Has Become Ultra-Complex

    A World That Has Become Ultra-Complex

    The civilization of the Espers had been built over thousands of years, and for a newborn discovering the world, this meant trying to make connections between billions of objects and increasingly complex and abstract systems, in which billions of individuals were put to work, while no one could fully understand how they functioned anymore. And…

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  • Magic and Aether

    Magic and Aether

    The excessive development of the Espers’ civilization through the use of magic had also made it possible to understand its consequences for the entire planet. Just as the Espers learn from their mistakes, perhaps irony had it that they would understand, decades later, the true gravity of their past actions. Magic had given them the…

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  • One Thing at a Time

    One Thing at a Time

    Esperia was rebuilding itself slowly but surely, upon foundations that now seemed right in everyone’s eyes. The StarDust and its existence had become widely accepted, and the initiatory journey that each Esper had to undertake to recover their own artifacts had become part of everyday life, far more quickly than the Seven Shapes had ever…

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